Q: Is this game related with the homicide in Cogne?
A: No, "Anna" is completely unrelated with the dreadful events in Cogne. "Anna" has been inspired by ancient legends in Val D'Ayas and its location is set between Champoluc and Periasc, which are around 100Km from Cogne.
Q: Does the game feature real time rendering or has pre-rendered scenarios?
A: "Anna" features real time rendering with explorable environments.
Q: What engine are you using?
A: We are using the Unity engine.
Q: Are you going to provide Italian translation to the game?
A: Yes, we are.
Q: Are you going to go to Steam?
A: We'd love to :)
Q: Are you planning to port "Anna" on other platforms apart from PC?
A: Right now our main interest is to provide the best playing experience on PC, using its capabilities to provide the kind of game we want.
Q: Is the game really only 3 hours long?
A: The game features 3 different endings, which are triggered according to your behaviour in the game. "Anna" will provide you different paths, environments and puzzles according to the path you're walking, providing you 3 different experiences, each one of around 3 hours. This means that exploring "Anna" will take you around 9 hours, or so.
Q: Will you do a Mac version?
A: We are thinking about it, but only after the release of the PC version.
Q: What are the system requirements?
Here they are:
OS: Windows XP/Windows Vista/Windows 7
CPU: 2 GHz Dual Core
RAM: 2 GB
Hard Disk Free Space: 800 MB
Video Card: 512 MB Shader3 DirectX 9.0 compatible