mercoledì 29 febbraio 2012

The real sawmill

Despite the lack of a vast literature on the topic, Anna's plot is based on a collation of several accounts gathered from local folklore and legends.

That's why we decided not to use a single source: we've tried instead to recreate into the game all the most interesting features about the culture and the way of living in the D'Ayas Valley.

Wherever you are, while investigating small towns and old communities such as these, there's always some ghost story to be found!

Moreover, in the past that very sawmill was theatre of a murder: they say a jealous lumberjack slaughtered his own family, wife and sons... and now their cursed souls are still roaming into the wilds during each night storm (reference here: link).

Here are some photos of the sawmill:

The real sawmill - exterior

The real sawmill - interior

The real sawmill - exterior

The real sawmill - interior

The real sawmill - exterior

5 commenti:

  1. Dannazzione ! non vedo l'ora di vedere il primo videogioco italiano ben fatto ! considerando che amo le avventure grafiche e che ho sempre desiderato realizzarne una , l'attesa aumenta !

    RispondiElimina
  2. Dai che manca poco! Sono mooooooolto fiducioso :)

    RispondiElimina
  3. complimenti !! mi sembra un gran bel gioco :)
    vi seguo, mi sono iscritta ai followers ;)
    ciao felice giornata! :)

    RispondiElimina
  4. Very interesting post!
    Thank you for sharing how you gathered information and inspiration for Anna.
    The settings doesn't seem the usual horror cliché, but it feels to me very much alive...
    e poi sono orgoglioso che siate italiani ;)

    RispondiElimina